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Subcommittee hearing on legalizing, regulating skill/electronic gaming ends without a vote

2136724 · January 20, 2025
AI-Generated Content: All content on this page was generated by AI to highlight key points from the meeting. For complete details and context, we recommend watching the full video. so we can fix them.

Summary

A subcommittee heard extensive testimony on Senate Bill 1323 — a plan to legalize and regulate electronic “skill” gaming — but the measure did not secure a second and was not reported out of committee.

Senate Bill 1323 — a broad measure to legalize and regulate electronic “skill” gaming devices statewide — drew heavy testimony but did not advance after the subcommittee failed to secure a second motion to report the bill.

Sponsor remarks described a comprehensive regulatory regime: registration and background checks for distributors and operators, a $1,200 monthly tax per device, a 30,000‑machine cap, and a framework for enforcement and voluntary exclusion for problem gamblers. Supporters, led by the Virginia Amusement Coalition, convenience-store coalitions and small-business owners, said…

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