House introduces multiple bills from gaming grants to AI ownership; recesses for party caucuses

2026 House of Representatives · February 23, 2026

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Summary

The House read dozens of bills across committees — from an interactive digital entertainment grant program to measures about community solar, driverless vehicles and AI output — then recessed after a motion to adjourn for party caucuses passed by voice vote.

The House opened its floor session with a series of bill introductions spanning committees on economic growth, commerce, transportation, education and health. An unidentified floor reader recited titles and brief summaries of filed measures, including House File 2661 to establish interactive digital entertainment programs and game-studio grants, HF2662 creating a veterans’ hyperbaric-oxygen reimbursement fund, HF2664 to increase taxes on cigarettes and vapor products, HF2672 to establish a community solar facility program, and HF2691 addressing ownership of artificial intelligence output and trained AI, among many others.

The introductions were presented as first readings and referrals; most bills were placed on the calendar for committee referral or further action. No floor debate on the individual measures was recorded during this session.

Later in the afternoon, Representative Kauffman announced that Republicans would caucus at 4:30 p.m. and moved that “the House recess until the conclusion of both party caucuses.” The chair put the question and, after a voice vote, declared that the ayes prevailed. The House recessed.

Because the session recorded only the readings and procedural referrals, the bills introduced in this sitting require committee assignment and subsequent legislative steps before any formal votes on their substantive provisions.