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MGC’s PlayWell program replaces GameSense; Q3 shows rising contacts, VSE enrollments and screening flags
Summary
The MGC and its PlayWell council reported FY26 Q3 data showing roughly 15,000 interactions, rising live chats and 241 voluntary self-exclusion enrollments; PlayWell also reported 71 positive brief screens during Problem Gambling Awareness Month and completed a statewide rebrand launch on March 27.
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At the May 7 meeting, the Massachusetts Gaming Commission reviewed a PlayWell quarterly report showing growing contact volume after the March PlayWell brand launch and continued emphasis on voluntary self-exclusion (VSE) and outreach.
Director of Research Mark Vander Linden introduced Michael Tuplin, chief operating officer of the Massachusetts Council on Gaming and Health, who led the PlayWell briefing. Tuplin said FY26 contacts have held at roughly 15,000 interactions for the fiscal year and that PlayWell’s March activities — coincident with Problem Gambling Awareness Month and the PlayWell launch — increased hub demonstrations and exchanges.
Tuplin highlighted service metrics: 392 live-chat interactions in Q3 and 228 GameLine phone calls, with live chat trending toward VSE and reinstatement assistance. "These interactions have been bolstered through the end of Q3 with our PlayWell launch and P‑GAM happening at the same time," he said.
On voluntary self‑exclusion, PlayWell reported 241 enrollments in the quarter and an increasing share of remote enrollments. Reinstatements were 93, down from 111 in the prior quarter; staff emphasized ongoing peer follow-ups and telephone recovery services for enrollees.
PlayWell’s Problem Gambling Awareness Month work generated roughly 9,700 engagements across three hubs, Tuplin and Ray (PlayWell director) said. During a national screening day, PlayWell conducted nearly 250 brief screens and identified 71 individuals who answered “yes” to at least one item on the three‑question screening instrument; the team offered follow-up conversations and local resources.
Presenters spotlighted operator‑staff partners who helped identify and escort patrons to the PlayWell hub and noted the March 27 launch events across casinos that included commissioner remarks, patron activities and new PlayWell materials. PlayWell staff emphasized ongoing training, an AI-assisted live-chat coaching tool and closer operator collaboration to extend on-floor awareness.
Why this matters: PlayWell is the MGC’s front-line consumer support and prevention program. The Q3 metrics show high engagement, a rise in remote service use, and measurable screening yields — data the commission said will inform outreach and public education, particularly ahead of large sports events.
PlayWell leaders asked commissioners to promote the hubs and operator partnerships; commissioners thanked staff for the launch and encouraged continued floor outreach and cross-agency public messaging.

