Panel approves 5% fee on in‑game purchases to fund youth mental‑health programs
May 11, 2026
May 11, 2026
House Bill 14‑18 would impose a 5% fee on in‑game purchases and use proceeds to fund youth mental‑health programs; the Appropriations Committee approved the measure after questioning about the enterprise structure and legal authority.
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Senator Roberts described the bill as creating two enterprises that levy a fee on in‑game purchases (microtransactions) and direct proceeds to mental‑health programs serving youth.
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